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GO ONLINE

A 2D game which focuses on experiencing the process of facing information online from different social media in daily lives.

In the game, players will face different enemies. The main experience focuses on “Choice”. While facing information, players can choose to react to it differently. Through the different choices they made, the effects and results would be different.

EUVREA COLLEGE

A card game allowed 3-7 players to grow, cooperate and battle with each other.

As a student of Euvrea College (Euvi College), you are trying to beat other students and win the simulated war as the final exam during the last year in the college. Representing different groups in the Euphues Land, your actions are closely related to your countries’ honor.

REVOLVING LANTERN

A 2D platform and narrative game reflecting on social problems.

The concept of this project is about healing oneself while healing others. The game is called Revolving Lantern, which is inspired by the idea that while a person is dying, fragments of her/his life would appear in front of her/him as a movie. The story happens in the revolving lantern of the protagonist, whose families and himself have faced different kinds of social problems. 

©2023 by YitingZheng. 

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